José M. Pérez / September 07, 2013
4 min read • ––– views
Like if it was a new year's resolution, a few weeks ago I decided I wanted to become a better JS programmer. It's not that I was a bad one, but I felt I wasn't coding in a maintainable and testable way.
I wanted to make sure I didn't commit JS code with syntax errors, lint errors or functional errors. And I think I have improved this a lot after reading about writing testable code and embracing Grunt.
First things first. Read a bit on it.
It is definitely worth it reading if you care about testing JS code.
Write code that you can test. If you can unit test it, better. You will end up with small modules you can reuse in other projects. - I said to myself
I have probably been coupling too much my JS code with the final output. For instance, I was reluctant of creating new files only to get smaller modules. I felt it wasn't worth it for the size of the components I was making and there wasn't much reusable code across projects.
And I didn't like the idea of exposing variables and functions which were meant to be private, both because they increase the final code size and because those functions are not to be used from outside.
Write as many modules as you need. Each one of them in a different file with a single responsibility - I promised to myself
But by doing so, you can isolate a module, see at a glance what its purpose is, and implement tests covering it without taking into account how it is used in the context of the big webapp. Implement unit tests for them. Each unit test covering one module. Implement mocks and stubs for the modules the one your are testing depend on. Then, make you main function depend on them.
Improving your workflow
It feels very well when you manage to improve your daily workflow. I didn't know until I was seeing myself more confident about the code I was writing.
How? I run JSHint on the files as I save them. Lint them. Run unit tests. Easily combine files and minify them. Using preprocessor? No prob. Say hello to Grunt.
If you are not familiar with Grunt, check it out. And create a blank project using it. In my case it was useful to see side by side a basic config for grunt and a more complete one created with the webapp generator for yeoman.
There are plugins for most of the features you need. And if not, it is quite easy to create one. In my case, I started with a basic Gruntfile.js, and I tried to understand what was going on. I was introducing plugins step by step, reading through the options for each of them. These are the plugins I am using:
- JSHint: I was pretty happy just having this plugin. It keeps your code consistent with coding standards and makes it easy to spot syntax errors.
- Unit test with Connect + Mocha: It makes it possible to run client side unit tests written using Mocha on a headless browser.
- Combination + minification of CSS and JS with usemin: It deals with concatenation and minification of static files, plus modifying the reference properly (i.e. from your index.html).
- Asset revisioning with rev: You change the contents of a static file, the name changes. No more 'clean the cache and try again' issues.
- String replacement with replace: Useful for basic string replacement. I use it to apply different values depending on whether I am going to run the code on a dev environment or on the live one.
If you are having problems with your workflow, maybe Grunt can help. In my case it has enhance my productivity by not having to run manually lots of commands, and to a web developer it feels more natural than dealing with make files.